fix: drop probability handling

This commit is contained in:
Peter 2023-01-30 17:54:14 +01:00
parent 2d8df259cb
commit 46f412ac29
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@ -42,7 +42,7 @@ func (g *Gapr) Map(input any) (any, error) {
case reflect.Struct, reflect.Interface:
return g.mapStruct(t, v)
case reflect.Slice, reflect.Array:
return g.mapSliceOrArray(t, v)
return g.mapSliceOrArray(v)
default:
return nil, ErrNotSupportedType
}
@ -103,7 +103,7 @@ func (g *Gapr) mapMap(t reflect.Type, v reflect.Value) (any, error) {
return mapped, nil
}
func (g *Gapr) mapSliceOrArray(t reflect.Type, v reflect.Value) (any, error) {
func (g *Gapr) mapSliceOrArray(v reflect.Value) (any, error) {
var (
length = v.Len()
target = reflect.ValueOf(make([]any, length, length))
@ -142,7 +142,7 @@ func (g *Gapr) fieldMeta(f reflect.StructField) (drop bool, fieldName string, er
return false, "", err
}
drop = g.rand.Float64() < 1.0-dropProbability
drop = g.rand.Float64() < dropProbability
if tagSplit[1] != "" {
fieldName = strings.TrimSpace(tagSplit[1])
}